

Regen- You know that moment when you're playing SG and you hear the newest Skrillex album. Step- Player can get on top of blocks that are 1 block high without jumping. Spider- Player can climb up walls that are two blocks high. If you're recording the player for evidence, make sure to include audio! However, if the player doesn't fully pull back the bow, or fully eat the food, it could be a glitch. No Slowdown- Player can be fully sprinting whist pulling back a bow or eating.

Can be seen shooting multiple arrows at once. Rapid Fire- Shooting arrows so fast its unbelievable. They can also be seen hitting multiple players at once, as well as being able to hit players whilst being in a chest. Kill-Aura is where a player can be hitting another player without looking at them. The player can be seen going up or down a ladder abnormally fast. Normally you would need to be able to hear the player eating to determine whether or not the player is using fast-eat.įast Ladder- Kind of looks like flying but on a ladder. With fast-eat, when a player eats, it makes the sound of one bite, if you know what I mean. Normally when you eat, it takes around 3 seconds, and makes an eating sound or a biting sound. Players using glide hacks wouldn't die, they would slowly float down to safety, and wouldn't take fall damage.įast Eat- Eating food abnormally fast, just takes a second to eat food. Lets say, you're at the top of a tall mountain (In SG, of course) you decide you don't want to have to clim down, so you just jump. Glide- A player using glide will not take fall damage. If the player doesn't 'tick', then they're probably hacking.
#NODUS 1.5.2 FULL#
Hence the name "Dolphin".Įxtinguish- Extinguish is where a player is set on fire and doesn't take full fire damage. Kind of like how a dolphin dives underwater and jumps out. You know how when you jump and hit a player as you're falling, little particles come from the player you're hitting? Well, thats what criticals are, but rather than jumping and hitting to get crit hits, the player using Criticals doesn't need to jump to get critical hits on a player.ĭolphin- Dolphin is basically where a player is in the water and can be seen taking large or small jumps forward. Another instance would be if a player is walking over a pile of loot, lets say there's full iron armor in the pile, the player would automatically equip the armor without opening their inventory.Ĭriticals- Criticals are also pretty self explanatory. The player could be looting a chest, and also equipping armor at the same time. Sometimes the player may appear to be looking up.Īuto Armor- Auto-Armor is pretty self explanatory. When a player uses aimbot, they can be seen with their head basically snapping around, this is because Aimbot enables a player to lock their head onto a player that they are fighting, so that they are always looking right at them. Aimbot- Aimbot can only be seen when spectating or watching a fight between a regular player and a player that is using Aimbot.
